Optimization of VR Application Mahakarya Vokasi Land Using Level of Detail (LOD) Technique

  • Riwinoto Riwinoto Politeknik Negeri Batam
  • Cikal Lisandi Putra

Abstract

The development of the VR exhibition application for mahakarya vokasi Land using Level of Detail (LOD) is the focus of this research. LOD allows for adjusting the detail of 3D objects based on the user's viewing distance, reducing computational load, and improving application performance. LOD Groups are used to categorize objects based on complexity levels and dynamically adjust the level of detail. The research results indicate that the use of LOD successfully increased FPS by 284% and reduced memory usage in several important parameters such as setPass Calls, draw calls, batches, triangles, vertices, used textures, render textures, and shadow casters. Although some parameters did not show a significant improvement in FPS, it is important to monitor and optimize them. The use of LOD can be an effective strategy to improve the performance of VR exhibition applications by reducing rendering and memory load, creating a smoother and more responsive VR experience

Published
2023-08-29
How to Cite
RIWINOTO, Riwinoto; PUTRA, Cikal Lisandi. Optimization of VR Application Mahakarya Vokasi Land Using Level of Detail (LOD) Technique. JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING, [S.l.], v. 7, n. 1, p. 90-95, aug. 2023. ISSN 2548-6853. Available at: <http://704209.wb34atkl.asia/index.php/JAMN/article/view/5681>. Date accessed: 28 nov. 2024. doi: https://doi.org/10.30871/jamn.v7i1.5681.

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